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VR in Architecture: What Actually Works (and What Doesn’t)
Every few years, VR is about to change architecture forever. Then the headsets end up in a drawer, right next to the 3D printer from

From Space Radar to Stereo 3D: How to Make Scientific Data Understandable for 15+ Years
When people think about radar systems, they often imagine blurry military images or weather maps on television. At one of our clients, a leading institution

VR at Universities: Common Challenges — and What Actually
A new 2026 study of 775 university faculty members looked at an interesting question: Where are the main difficulties in integrating VR, AR and XR

Newly Released Steam Frame – A Fit for Professional VR, or Just for Gamers?
Valve has a strong track record in VR hardware. So it is no surprise that the newly released Steam Frame has received plenty of attention.

VR in Geoscience: Practical Uses for 3D Data & Analysis
Discover how VR helps geoscientists explore complex 3D data, from mineral exploration and reservoir modelling to bathymetry, GIS and field planning.

Too Big to Understand? Why the Right Scale Makes 3D Data Easier to Understand
Using moreViz to match virtual content to the way human spatial perception works A factory that fills an entire building. A ship hundreds of metres
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